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WHEN IN DOUBT, REFACTOR

Refocus on Core Systems If you’ve been following my journey since my last dev log, you know I started out with the idea of building a survival wave shooter. As development progressed, though, I realized the design just wasn’t working for me. It felt weak, and the project was demanding a lot…

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KICKING OF THE JOURNEY

A NEW BEGINNING This week marks the beginning of an exciting journey. I'm building a fast-paced wave survival shooter set in medieval times — with a twist. You play as a young alien who’s come to Earth, officially to prove himself in combat, but secretly on a mission to recover a rare…

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